Deltatre - End of Play

My role

User Research
User Testing (internal)
User Journeys
Lo-fi design
Hi-fi design
Utilising and adding to the design systems used at Deltatre

What I did

Analysis of existing journeys and pain points
User journeys
Sketching and lo-fi prototyping
Hi-fi design and prototyping
Guerilla testing (internal)

 

Statement of intent

Enable users to continue their onward journey when they reach the end of a video

 

End-of-Play (EoP) is a mode that offers users options to continue their onward journey when they reach the end of a video. Helping to retain users and increase application usage, EoP encourages users to stay on the app by surfacing related or additional content.

Upon reaching the end of a stream, whether through continuous play, or scrubbing, the EoP experience is triggered, and a countdown timer displays.

Depending on integrator configurations, users are presented with options to view event highlights, replay the current video, or to select another stream from a video list.

If there is no user reaction within the time limit, content plays automatically

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