Goal (Live) App

Responsibilities

User Research
Mind Maps
User Journeys
Wireframing
User Testing
User Interface (UI)
UI Design System
A/B Testing


As part of the UI/UX team, I was responsible for helping to form the foundation design for the Goal Live app. 

Available for both Apple & Android devices, the (early material based) design helped make the app available to be featured in both app stores.

Also designed a companion app for the first generation apple watch.

One of the major improvements in architecture was the redesign of the match pages. We wanted to allow users to scan key information as quickly as possible. Regardless of a pre, live or post-match state.

The new design addressed this issue by introducing a dashboard for every game. The components now reorder themselves depending on the 'state' of the match.

The match dashboard introduced a ‘card' approach to presenting data. To accompany this we ensured that tapping on any card would launch a ‘paper’.

Retaining the ability to explore deeper if you want to do so. Match papers deliver further information for granular match experience.

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David Guetta x UEFA EURO 2016